Stack-based Buffer Overflow in Morita Shogi 64 for Nintendo 64 Devices

Stack-based Buffer Overflow in Morita Shogi 64 for Nintendo 64 Devices

CVE-2020-13109 · CRITICAL Severity

CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H

Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.

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