Stack Overflow Vulnerability in Godot Engine v3.2: Improper Boundary Checks in .TGA Image File Loading
CVE-2021-26826 · HIGH Severity
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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